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Finally got around to playing this game, and it's just as good as people say! Really frustrating, too, but that just makes me want to play it multiple times. 

Also, the tone, map exploration, conversation/relationship management, and "skill" juggling to gain access to different routes remind me a bit of Saltsea Chronicles.

(+4)

I downloaded this game three years ago, and it still remains one of my favorites. This game is a master class in how to marry gameplay and narrative themes. Becoming well-traveled matures your deck, but makes conversations harder when you've returned home. Or you can staunchly refuse to change your deck, only to be met with strangers that have no chance of understanding you. Each playthrough remains impactful, no matter the choices you make.

I don't always love difficult games, but I have a soft spot for those that back up the challenge through the story, and make failures and successes feel that much more meaningful. There's something fascinating about a game that doesn't let you save and reload after a failure, but instead forces you to live with it. It makes for a much more compelling story.

There's so much I love about this game, but I would be amiss to not mention the fantastic art and music. Seriously - this soundtrack is a bop, and makes for perfect road trip music.

If there was one indie game I wish more people would talk about, it's this one. If you like roguelikes, deck-builders, good storytelling, or even just like the art style, definitely check this out.


(+2)

This was an nice game. I like the art style and found the mechanic very interesting, but it also was suprisingly hard, the auto save, repeatly locked me in conversations i couldnt win, still enjoyed it despite the fustration.

I really enjoyed this ride! I felt connected to the characters and loved the customization. The art is beautiful and engaging and the gameplay is super unique

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